Game will end in 2wks 3days 3hours 14mins 28secs

User Guide

Gameplay

In SpeedWar, you are in command of an army of either the United States, United Kingdom, Germany or Japanese. The aim of the game is to achieve the highest overall ranking - worked out by taking a combination of your attack, defence, covert (spy), and retaliaion rankings - whoever has the lowest combined ranking will be 1st in the overall rankings. This makes it important to keep your army evenly balanced in all these areas.

To build up your attack and defence strength, you can (a) recruit and train soldiers, (b) hire mercenaries, and (c) buy weaponry. To recruit soldiers you must have people click on your unique link (you can find this in your Command Center). Each time you recruit an additional 10 soldiers, your attack and defence strength will increase slightly, as will the amount of gold you receive per turn.

In addition to those soldiers generated by unique link clicks, once a turn you will recruit a number of soldiers determined by your current 'unit production' value. This value can be upgraded on the Upgrade page.

To train your soldiers, you use the Training page. Soldiers can be trained to be specialists in either attack or defence - whichever you choose, they will boost that ranking further, while ceasing to contribute to the other ranking. You can also train soldiers to become spies or special forces operatives, which will be discussed in more detail later. In this case they cease to contribute to your attack/defence strength and the amount of gold you get per turn, as instead they are being kept in readiness for any covert missions you may choose to send them on or fight back when you get attacked.

You can hire mercenaries on the Mercenaries page, but only up to a strength of 25% of your total force - so for every 3 normal soldiers you gain, you can hire one more mercenary. Mercenaries contribute to your attack or defence strength, but do not contribute to the amount of gold you gain each turn. Mercenaries are also 50% more affective than trained soldiers IF they are holding weapons.

Weaponry can be purchased (and repaired, sold or scrapped) on the Armory page. There are various weapons available for both attacking and defending, becoming increasingly expensive as they become more effective. The exact strength of each weapon in your armory is dependent upon both its state of repair (weapons become damaged during battles and must be repaired to remain fully effective), and also your level of siege technology and fortifications. Higher levels of siege technology and fortifications raise the strength of every single weapon you possess, so they are well worth upgrading.

Your other ranking, Covert Action, can be raised in two ways. The first is to train spies as mentioned earlier. Every spy you train increases your covert strength, and therefore helps you move up the covert ranking. The other way to increase your covert strength is to upgrade the skill level of your spies.Training of spies can be done on the Training page. Upgrading covert skill level can be done on the Upgrade page.

Each race/country in SpeedWar has a particular area in which they excel. These can work to your advantage in gaining higher rankings, so it is worth considering them before choosing your race:

  • United States (USA) earn 25% more gold each turn than the other three races. This can be used to buy more weaponry or train more soldiers.
  • Japanese are 25% better at covert action than any other race. This can be a great advantage when spying on other people's armies.
  • Germans attack with 25% more strength than the other races. The advantages to this are obvious, giving you a much better chance of defeating other armies in combat.
  • The United Kingdom (UK) are 25% stronger at defending than any other race. This makes it more likely that they will withstand enemy attacks, enabling them to keep their gold for themselves.

If you are ready to start playing as commander of your own army, then click here to create an account.

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Rules


There are two offical languages in SpeedWar: English and Portuguese. (A multilingual version is comming soon)

These rules can be changed at ANY time.
Please keep in mind that all accounts are closely monitored, and we do catch the cheaters.

Legal:

  • Clicking on your own link once per 3 Hours
  • Clicking on your officers' links once per 3 Hours
  • Clicking ANY OTHER link once per 3 Hours
  • Posting your link on message boards where it is allowed and is on-topic.
  • Emailing your link to your friends or sending it to them on instant messenger.
  • Having people click your link more than once (but not within 3 hours) .
  • Having an Alliance of WW2 players.
  • Having your link in your AIM/MSN/ICQ etc. profile.
  • Posting your link on a personal website.
  • Logging OUT OF an account. Yes this is legal, it's necessary to get onto your account.


    Illegal:

  • Attempting to Hack/Packet the server or Abusing security holes (if any).
  • ONLY ONE ACCOUNT per person. Having more than one account because you have more than one computer or because a friend registered an account and gave it to you is cheating.
  • Sharing passwords with other people and logging into accounts that are not yours.
  • Navigating in other peoples accounts. Just because someone logged in for you, Or their password was saved in a browser doesn't mean that it's not cheating.
  • Posting your link in chat rooms, newsgroups, message boards, or forums unless it is explicitly allowed by the owner/operator of the chat room, newsgroup, message board, forum, etc..
  • E-mailing your link to people whom you do not know, or to e-mail lists or "reflectors".
  • Posting your link on a forum where it is against that forum's policies or off-topic
  • Repeatedly refreshing pages to slow the server.
  • Registering an email address that is not yours.
  • Registering multiple accounts.
  • Advertising your link on adult sites.
  • Advertising other sites
  • Sending your link to people you do not know.
  • Sending the link to an e-mail reflector or USENET group.
  • Putting your link in popup windowss, inside any frame, or using redirects.
  • Using a script/program or ANY AUTOMATED PROCESS to automatically gain recruits.
  • Using proxy IPs/Addresses/servers for anything.
  • Having an AUTOMATED PROCESS to repeatedly request pages on the server.
  • Accessing this website through the intelligence of a NON-HUMAN DEVICE.
  • AUTOMATED buying/attacking/messaging/logins/macros are NOT allowed.
  • Using scripts/programs that fetch information off the WW2 website.
  • Signing up with false email addresses.
  • "Sell offs"/"feeding" or collaborated attacking is not allowed.
  • A cheat in this game is condsidered someone who gains an unfair advantage over other players, by any means.

    Enforcement:

  • If you are caught doing any of the above, your account will either be suspended or terminated.
  • If you get caught trying to Hack/Packet or Abuse the server, you will be banned and your ISP will be contacted. Be warned!

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    Frequently Asked Questions

    What are the siege and fortification levels?
    We'd rather not say, and let you find out on your own =)

    What are the covert and retaliaion levels?
    We'd rather not say, and let you find out on your own

    What happened to all my stuff?
    A new round has begun - your weaponry and army size have been reset, as have everyone else's. Now is the time to rebuild and prove yourself better than those around you!

    Why am I losing gold and soldiers?
    You are probably being attacked. Check your attack log to see who attacked you, how many soldiers they killed and how much gold they stole from you.

    How come I'm not listed in the rankings?
    Ranks are only recalculated once every turn, so you will have to wait until rankings are generated to appear on the rankings page.

    Why doesn't my rank improve when I get more weapons?
    Ranks are only recalculated once every turn, so you will have to wait to see how your ranking has been changed by upgrades or purchases.

    How much does this cost to play?
    Nothing. It's free. Enjoy!

    Why can't I/my friends view the recruit page?
    Many AOL users cannot view our pages properly. We're sorry about the problem, and are looking into possible solutions. Until then, we recommend the Mozilla Firebird web browser.

    My account was suspended. Why?
    Probably because you violated the rules, most likely spamming on IRC. When you login, it should tell you the reason you were suspended. Your account will automatically be unsuspended within 3 days. If you feel you have been unjustly suspended or deleted please email the admin(s)

    It's hard to get people to click my link. Is there another way to gain recruits?
    The easiest way to gain recruits is to persuade friends to click your link, but you can also upgrade your Unit Production (on the Upgrade page), and hire mercenaries to boost your army strength.

    Why don't I ever kill any enemy soldiers?
    The bigger your army, the more casualties you are likely to suffer. Armies small enough will not usually suffer casualties because this would hurt the army much more.

    How do I change my race/country?
    There is a link at the bottom of your command center where you can change you race/country. Changing your race/country resets your account and you lose all your stats. You can purchase a race/country change without penalty at the forum.

    I forgot my password, what should I do?
    Go to this page and you can get your password emailed to you.

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    Interface

    At the top of every page, around the main logo, are links to:

    • the SpeedWar homepage (which will display any news announcements from the site admins),
    • the WW2 forums,
    • the main rankings page for the current Round,
    • the Help and About Us pages, for further info about WW2.

    On the left of every page you will find the menu, or if you aren't logged in yet you will see the Login box. If you are not logged in, enter your username and password here to gain access to the other areas of the site. If you do not yet have a username and password, then click on the 'Register' link in the Login box to create a new account.

    Once you have logged in and can view the main menu, you will have access to the areas of the site described below.

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    Command Center

    The Command Center contains a synopsis of all the information about your army, including your overall rank and your attack, defence and covert rankings. It also shows your strength in each area, how much gold you should receive at the start of the next turn, information about army size and disposition, lists your officers, and shows you your unique link which you can use for recruiting.

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    Attack

    The Attack page is a listing of all the players currently taking part in the game. It starts off on the page of players whose rank is close to your own (you can see your own position on this page, your name shows up in bold text). Using the Next and Previous links at the bottom of the page, you can move up and down the rankings looking for suitable armies to attack. To find out more about any army, click on that player's name.

    This will give you their stats page, showing their army size, how much gold they have if you can see it, and various other info. At the bottom of this page are two buttons, allowing you to either Send a Message to this player using the built-in messaging system, or to Attack them to try and take their gold.

    If you choose to Attack the player, you will be taken to another page which allows you to select various types of attack (including covert missions, (reconnaisance) ), and other details about your planned attack.

    If you are planning a normal attack, you will have to specify how many attack turns you wish to use - you can see how many you have available at the top of this page. The more turns you use on one attack mission, the more gold you will take if your attack is successful - however, you will also sustain more casualties and weapon damage when using higher numbers of attack turns.

    If you are planning a covert mission, you will have to specify how many spies to send. If your covert strength is close to the player you are trying to spy on you may experience "disinformation" where some of the players details may be falsified, there is know way of you know this though, so never trust your spy logs completely. Sending more spies increases your chance of getting information (not necessary correct information) but increases the likelyhood of the spies getting caught and killed, whereas sending only one or two spies decreases your chance of getting information but increases the chances of your spies returning for another covert mission.

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    Attack Log

    Your attack log is divided into two parts - people who have attacked you, and people you have attacked. Each part shows the 15 most recent attacks, with next/previous links for changing the view to show older attacks. Next to the basic details about each attack is a link to the full battle report, which will give more detailed information about that particular battle. Entries in the attack log will be deleted after 5 days.

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    Armory

    In the Armory you will see a list of your current weaponry, along with buttons enabling you to repair it if damaged, check it for sabotage, and scrap or sell it. Underneath that is a list of all available weaponry for your army, which you can purchase items from if you have sufficient gold.

    Repairing damaged weapons is done on a per-weapon-type basis. Damage is shown as an average of how many points of strength each weapon of that type has lost. You choose how many points to repair (on all weapons of that type simultaneously), and then click the button (which will be showing you the cost per point). Note that sometimes when you buy new weaponry, the average damage shown will fall, as the new item will be at full strength, thereby reducing the average damage across all the weapons of that type.

    If your weapons are above 60% strength, you have the option to sell them back to the armory for an amount of money based on their state of repair. If they are undamaged, then you will receive 70% of the amount you paid for them originally. If your weapons fall beneath 60% repair, you are instead given the option to scrap them - this will enable you to discard largely ineffective weaponry and start again with new, healthy items.

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    Training

    On the training page you can see details of your troops, as well as training troops as attack or defence experts, as spies or as special forces operatives. You can also remove attack/defence training, to allow you to reallocate troops from one category to the other. You cannot reallocate spies or special forces operatives.

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    Upgrades

    On the Upgrades page are the upgrade areas for spy level, unit production, sheilding technology, weapons technology, special forces level, max officer limit and bank deposit percentage. Increasing your spy level will give you a better chance of successfully spying on other players, and will help to protect you from other players who attempt to spy on o you. Upgrading your unit production will increase the number of men you recruit automatically once per day. Upgrading sheilding technology increases your defence, whereas upgrading your weapon technology increases your attack strength. Upgrading your special forces level increases your retaliaion against other players. Increasing of the max officer limit allows you to have more officers (this is not reset at the end of a round). Increasing the level of bank deposit percentage lowers the amount taken off you when you deposit in the bank.

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    Intelligence

    The intelligence page contains two lists of information. The first is a list of any covert missions into your camp, which your own spies intercepted. This may allow you to work out who has been spying on you or sabotaging you, if some of their missions failed.

    The second list of information is the people you have spied on. Here you will see the number of covert missions you have launched against each person, with a link to a page containing the detailed report from each mission. Covert mission are deleted from your intelligence logs after 5 days.

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    Mercenaries

    On this page you can see the details of your current troops, and you can hire mercenaries. Mercenaries can be hired as attack specialists, defence specialists, or all-purpose troops. Once hired, they cannot be retrained. Mercenaries cannot be spies, and do not contribute to the amount of gold you receive each turn, but they do boost your attack and/or defence strength (depending on what type of training they have). Mercenaries become available for hire at the start of each turn, but their numbers are limited and so there are often none available shortly after that. You can only have 25% of your army consisting of mercenaries. Mercenaries are 50% strong than regular trained soldiers when they are holding weapons, but if they are not holding weapons they are as strong as an untrained soldier without a weapon. There is a limit, however, to how many mercenaries you can have holding weapons: weapons are first distributed to trained solders then mercenaries; but only 1 mercenary per 3 trained soldiers can hold weapons.

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    Logout

    The Logout option on the menu will log you out from SpeedWar. This is useful if your computer is used by more than one person, to prevent others from accessing your SpeedWar account. If you stop using the site for a length of time, you will be automatically logged out anyway - this is to help reduce the load on the extremely busy WW2 webserver.

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    Messages

    The Send Message page is accessed from a user's stats page, by clicking on the Send Message button. You are then presented with a page which has areas for you to enter a subject and a message to be sent to that user.

    When someone has sent you a message in this fashion, you will notice the message indicator beneath the main menu will change to show how many new messages you have waiting for you. To read them, simply click on the red number and you will be taken to the Read Messages page. The most recent message will appear at the top of the page, with older messages beneath it in reverse order of receipt. You can use the buttons on the right to Reply to or Delete each message.

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    Glossary

    Age: The length of the game, usually lasting a few months. Between ages, your army size, wealth, weapons will be reset. You will, however, get to keep your officers, and max officer limit.

    Armory: The place to purchase weapons.

    Army Size: The number of recruits you have. This is the number of people who have clicked your link, plus a fraction of the army size of your officers. Determines the amount of money you get each turn.

    Attack: To attack someone, you need to use between 1 and 15 attacks. The amount you use determines how much money you get if you win. You get 1 attacks every turn.

    Attack Log: A log of everyone who you have attacked recently, and anyone who has attacked you recently.

    Upgrades: A place where you can upgrade your stats.

    Command Center: Clicking here allows you to view your own stats, including stats that are not available to everyone else.

    Casualties: Normal losses suffered in the course of attacking and defending. If your army is not very big, you will probably not suffer very many casualties, if any.

    Commander: The person who's page you visited before joining, probably the person who told you about SpeedWar.

    United Kingdom (UK): One of the races/countries in SpeedWar. United Kindom (UK)get a 25% defence bonus, protecting them when attacked.

    Japanese: One of the races/countries in SpeedWar. Japanese get a 25% covert bonus, making them extremely good spies.

    Sheilding Technology: These contribute to the strength of all your defence troops and weaponry. They can be upgraded in the Upgrade page.

    Gold: The basic monetary unit of SpeedWar. Spend gold at the Armory to purchase weapons.

    Experience (exp): A monetary unit of SpeedWar. Spend experience at the upgrade page. Experience is gained through successful attacking and defending

    United States (USA): One of the races/countries in SpeedWar. United States get a 25% income bonus each turn.

    Intelligence: A list of other warlords who you have spied on, or who you have intercepted spies from.

    Losses: See Casualties

    Profile: An in-depth description of a warlord, showing stats useful to know when deciding whether to attack them.

    Officer: One of the people who visted your link and decided to join up. They help build your army.

    Germans: One of the races/countries in SpeedWar. Germans have a 25% attack bonus, making them fearsome in battle.

    Race/Country: The type of warlord someone is. There are four races/countries: United States, Japanese, United Kindom, and Germans. (note: the use of the word race is not intended to be racistl)

    Weapons Technology: This contributes to the overall strength of all your attack troops and weaponry. Can be upgraded in the Upgrade Page.

    Turn: The basic unit of time in SpeedWar. Currently 15 minutes long.

    Warlord: A character in World War 2.

    Weapons: Purchasing weapons increases your attack and defence bonuses, which help you when you attack or defend.

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    SpeedWar :: Alpha 0.2, All rights reserved.
    Coder - Endtime
    Game Administrators - None